How can I put this... The "They feel... natural for some reason" part of my previous message expressed my thoughts quite well. Of course, the proportions aren't perfect and some parts of your drawing seem too rough compared to others. But there something... maybe its constancy (?), or just the overall drawing style that somewhat makes up for the details and makes the character feel just... right like it it.ksen wrote:2 AndellActually, there are a lot of anatomy mistakes, I didn't built body propetly. It's causes mistakes with clothes. But thanks anyway.ksen: Shine, posture, proportions... She looks good ! I'm impressed by your arms and legs. They feel... natural for some reason. I can't do that effectively yet. ^^' The clothing over her legs is simple yet also fits awesomely in the overall result. The only detail I'd change is that her head (and maybe the neck) seems a bit off from the body. Bringing it backwards a bit wouldn't hurt. On another note, I caught myself thinking *would he draw my D&D group ?* while looking at it, so... good job !
I would be happy to draw'n'play in any D&D group in real life, but in Russia it's rare hobby.
I don't think my drawings give that feeling at all. I'm trying for even the details to look perfect, and the characters, while not turning bad at all, just don't feel quite right like they are... It's not quite easy to express that feeling though...
For D&D, it can be played on Internet with the proper tools (micro/speakers and a mapping program like Maptool, which also cover for the dices). One of our players is using this and a webcam to play with us. It causes some trouble from time to time, but is still functional overall. You could play with anyone willing to use such a method. I'll have to learn the procedures to do online games; I'm not yet very familiar with them.
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On another note... this subject became quite silent after my last message. Did I say too much ?